Automatic Vehicles

Further Tram Automation

I mentioned in my very late post yesterday that I had introduced a "tram ping" system. This is indeed the case, and I will now say a few more words on the subject.

The Inventrix's Notebook, Entry I

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  • pollution for power generators - they should produce some form of waste product

    • waste prims
    • plants that grow on waste prims
    • herbivores to eat the plants
    • carnivores to eat the herbivores, and also any unwary passers-by

  • carnivores can't tell when they've eaten someone

    • if someone leaves sensor range directly after an attack, they're probably dead

  • the tram keeps disappearing at odd times, after sim resets, and so on

  • "She got the trams to run on time, mostly"

    The Caledon Tram is now complete. Well, it is at least running, trundling the streets of Caledon, Caledon II and Port Caledon and occasionally stopping and tinging a little bell for folk to jump onto it. It is also operating, it seems, reliably, which is really rather important for public transport and something that I wish would be more appreciated by Transport Ministries in the Other World.

    It has taken me some time to script this device, which perhaps it should not have, given its relative simplicity.

    Fiddlesticks

    I am a patient soul. One has to be if one wishes to appropriately instruct the Difference Engine. I am quite prepared to manipulate symbols for hours on end to make the forthcoming Caledon Tram operate consistently, and have done so already, for many, many hours.

    Unphysical Tram-Pushery

    Anyone walking the paths of Caledon on Sunday might well have been greeted by, first of all, the sight of myself perched upon a fair-sized tram; second of all, the sight of said tram repeatedly and awkwardly colliding with buildings and newspaper dispensing devices and rental payment machines as it attempted to turn ridiculously tight corners; and thirdly, my cursing the damned thing and the damned layout of Caledon and the bridges and everything under the simulated sun.

    The construction of a reliable, vehicle-based transport system inside an existing landscape designed for people to walk aro

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