June 2006

Expand your Dimensions

If you have not already done so, I Highly Recommend that you read Hamlet Au's piece on Seifert Surface's "crooked house". This very much falls into the category of "I wish I'd thought of that" - Mr Surface has created an experiential model of a four-dimensional cube (a tesseract) in the three dimensions of Second Life, by means of some trickery. One can walk through a building in a straight line and return to one's starting point.

Watch the video first and see if you can work out how that could be done.

Concealed and Animated Weaponry

I would like to briefly announce my latest product, which some people have made enquiries about - the Ordinal Derringer.

Derringer 5.jpg

(more photographs to be found here)

This is not a strict reproduction but instead is modelled on the .410-calibre over-and-under pistols known as "Derringers".

A Solution for the Terrified

As we all know, the entire grid is under savage attack from free account griefers armed with freebie pushguns and unsavoury furry body parts. Sensible folk of course have banlines up on their property at all times, and ideally sit inside concrete pillboxes as well.

However, we all must go out into the rest of the world sometimes, and what is one to do on such an occasion? The device I believe you require is a Personal Ban Zone.

Unexpected levels of intrusion

Oh, I just want to share one extra detail. Yesterday, whilst I was searching for land, I was also testing an improved model of my Blitter (a non-physical personal movement device). This appears as a sort of back-mounted device, and has much smoother movement, though it can have issues with sim crossings, which is something I need to take a closer look at.

Regardless of that, in certain areas I encountered the horrific two-hundred-metre ban-lines that I have complained about before, and of course I was unable to stop in time to avoid hitting them.

Close friends and toxic slugs

I mentioned previously that I had thought of working on a pollution-based ecological system, and today I have taken a few steps in that direction, at least to the extent of setting up a few of the basic elements.

First of all I bought some land, which is rather useful to have for such things. I certainly couldn't do this sort of potentially hazardous thing in Caledon. A 4,096 square metre area seemed sufficient (if not over-sufficient) and I scoured the land sales listings for such, eventually finding a spot in the corner of a mainland sim that seemed to be relatively free of clubs, camping chairs and other simlaggy enterprises, as well as free of banlines. Incidentally, this will cost me to maintain, thus I would like to make a quick commercial announcement: BUY MY STUFF. Thank you.

Coffee Linden cleans up

As an aside, during conversation with a couple of compatriots it was noted that there was an area containing various advertisements involving unclothed ladies, and though this is not Caledon, clearly there are standards to be upheld in a PG sim, both social and aesthetic quite frankly. A few reports were made to the Lindens of the matter and within mere minutes, Coffee Linden was present, recording evidence and removing the offending items! Most prompt.

Whilst this was taking place I did note some confusion on the part of the advertiser, specifically concerned one piece portraying two ladies (clearly close friends) enjoying the great outdoors but seemingly bereft of clothing, with the caption "BUY THIS WOMAN". Quite apart from the illegal and improper nature of the entreaty, and unlikelihood of the purchaser actually receiving a lady of any sort beyond the purely pixellated and inanimate, which woman? And surely that would leave her friend without company, though perhaps she would then have the funds to purchase some clothing, perhaps a nice summer hat and a frock. Really - producers of pornographic advertisements, be aware that a strong narrative should be considered a necessity.

Scavenger slugs

In any case, back to the experiments. The plot now has a central observation tower where one may rest in safety, with the surrounding terrain both dangerous and without flight, though this is not actually significant at the moment as there is nothing more lethal than a few purple slugs. At the base of this is an outlet pipe from which are emitted small containers of the toxic effluvium that is a waste product of some of my less environmentally-sensitive machines, carefully packaged to avoid accidental poisoning but a potential source of energy for some of the creatures residing there.

The first step was to create a basic form of life that would be able to process this waste, the first link of the food chain as it were, and... well, I will let a brief portion of my notes speak for themselves there, if you would be so kind as to read on.

Best quote today

"Seth Mandelbrot and (hippos) are stranded on the balloon float! Oh the humanity!"

The cabin sensation

You know, in a strange way I quite enjoy being in-world when some sort of grid attack is taking place (such as right now). All of one's communication is shut off and one is left just simply talking to anyone who is around. No instant messages, no teleportation... it is like being snowed in, and it is such a change that it is as good as a rest.

If only scripts were working as well; I was just trying to perfect an intelligent camera attachment that would detect who was speaking in a conversation and target the camera on them.

I'm also a bit lonely here.

A brief statement

I would just like to say that I am very unhappy with the decision to raise the height of ban lines within SL to two hundred metres, speaking as somebody who used to live on the mainland, attempt to plot balloon courses around the mainland and who is thus familiar with the number of people who just decide to set ban lines around their property for no good reason, which you cannot see in practice until you run into them, but which at least you could easily evade by flying a dozen or two metres upwards.

This does not serve to compensate those feeling the strain of increased Assault caused by Ano

A Third Year Adaptation

As a minor thing of note, readers interested in the Science of Automatic Vehicles might also be interested in visiting the Third Year Anniversary Celebrations, as detailed on the Second Life Wiki. The monorail that you may travel upon there works upon a similar system to the Caledon Tram, which is not terribly surprising, as I scripted it. The actual car itself was not by me, but by Merle Widget, and the fabulous monorail stations and track are by Lethe Naumova.