I am fed up unto the back teeth with not being able to have my Instant Messages sent to my Aethernet Mailbox on account of people being untidy and leaving chess pieces out near the Tram Rezzing Device (for the uninitiated, the Device sits near the chessboard in Caledon II, and creates a new tram if the old one has an accident befalling it, but if the area is already full of Primitives, well, it complains to me).
On the other hand, one cannot really complain if one creates a device which behaves in a way which one does not mean it to; it has hardly decided to do this on its own. With this in mind I have made certain modifications to the device. It now, for instance, after a failure to rez a new Tram, waits an hour before trying to rez another one.
If only I could make the trams not tell me when they have been returned either. I do not care. I can find out if necessary. I wonder if STATUS_DIE_AT_EDGE would do this? We shall see.
Furthermore I just noticed that my Touring Dirigible reported a Dataserver Error, which it does when it receives information in the wrong order, which it should never do. I wonder what is causing this? Possibly the general kerfuffling state of the world at the moment.
Addendum (18th September): regarding the above reference to STATUS_DIE_AT_EDGE, the answer is “no it doesn’t”. Boo, I say! Boo and, furthermore, hiss!


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September 15, 2006 at 7:23 pm
Mera
Could you put a scanner out at the tram rezzer that checks for nearby prims named (whatever chesspieces are named) and not rez a tram if they’re there? Or maybe take a baseline count and watch for overages before rezzing? Like you hadn’t thought of this, of course. Feel free to pull the Dillinger from your ankle holster and shoot me.
Oh, and when’s the party? :)
Oh again! Thanks to your nifty breakable window script, my big ‘ol glass store now has breakable windows. It’s so much fun shooting them all out and leaving a hovering floor above.
September 15, 2006 at 7:27 pm
ordinal.malaprop
I could scan for chess pieces, that’s a good idea, but to be fair to the chessboard, it’s not always its fault. At times some other incident prevents tram-rezment.
Now, a function which tells one how many Primitives remain in the parcel at a particular point… *that* would be very useful indeed.
Perhaps it could also say to anyone nearby “Hello! I would like to create a tram, but there seem to be too many objects hereabouts. Could someone kindly touch the ‘Clear’ button on the chessboard if they have finished their game? Thank you kindly!”
September 15, 2006 at 7:28 pm
CronoCloud Creeggan
As a last resort would it be possible to relocate the chessboard to a more convenient location?
September 15, 2006 at 7:29 pm
ordinal.malaprop
Not up to me, I’m afraid. Relocating the rezzer might be possible, though I would have to re-plot the course of the tram.
September 15, 2006 at 10:21 pm
Mera
Uh, did I say “Dillinger”? Holy cow! Yeah, sic him on me…that’s what I meant.