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	<title>Comments on: If a prim falls in the forest&#8230;</title>
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	<link>http://ordinalmalaprop.com/engine/2006/03/03/if-a-prim-falls-in-the-forest/</link>
	<description>The experiences in Second Life of Ordinal Malaprop. Scripting, design, observations, notes.</description>
	<pubDate>Mon, 13 Oct 2008 20:47:44 +0000</pubDate>
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		<title>By: Tip Baker</title>
		<link>http://ordinalmalaprop.com/engine/2006/03/03/if-a-prim-falls-in-the-forest/#comment-18</link>
		<dc:creator>Tip Baker</dc:creator>
		<pubDate>Wed, 08 Mar 2006 02:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://ordinalmalaprop.com/engine/2006/03/03/if-a-prim-falls-in-the-forest/#comment-18</guid>
		<description>&lt;p&gt;I have a similar problem with my automatic ships.  While I'm around they wander around the void sims perfectly.  But every now and then I come across one that has just stopped.    A touch, or right clicing and editing etc and off it goes again.&lt;/p&gt;

&lt;p&gt;Great Blog by the way.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I have a similar problem with my automatic ships.  While I&#8217;m around they wander around the void sims perfectly.  But every now and then I come across one that has just stopped.    A touch, or right clicing and editing etc and off it goes again.</p>
<p>Great Blog by the way.</p>
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